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As a vice president at Crystal Dynamics, Schofield headed development on two of the studio's franchises: Gex and Legacy of Kain.
Initially appearing in Legacy of Kain: Soul Reaver, the character was created by a team of storywriters at Crystal Dynamics, notably series director Amy Hennig, and conceptualized by various Crystal Dynamics artists, with his in-game appearance directed and designed by Daniel Cabuco.