Vampire: The Masquerade (1991) and Over the Edge (1992) followed, which were written by Ars Magica designers Mark Rein-Hagen and Jonathan Tweet respectively, the pair having been impressed by the potential of the dice pool mechanic and each having decided to make their own game based on dice pools.
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Shadowrun (1989), designed by Bob Charrette, Paul Hulme, and Tom Dowd, was probably the first game to use the "success" mechanic rather than adding the dice together.
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This game is a complete rework of the earlier Blood Games, with a new dice pool task resolution system, refined magic systems, new Paths, and all new illustrations by the game's authors.