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4 unusual facts about DragonRealms


DragonRealms

The game was implemented by a team of on-site employees and off-site contractors, led by Eric Slick, Elonka Dunin, and John Donham, with assistance from Tina Hill, Stephanie Shaver, David Dean, Nancy Gross, Jim Penrose, and Melissa (Callaway) Meyer, who later became producer of GemStone III.

The design basis for the game was created by Simutronics founder David Whatley, in response to a production request for a new game to open at the same time as the then-pending Ziff-Davis online service.

When Ziff-Davis did not launch the service, DragonRealms was offered on GEnie and later AOL, Compuserve, and Prodigy.

Stephanie Shaver

In St. Louis, she had worked as a game designer for Simutronics, serving as lead designer on Hero's Journey and contributing to DragonRealms.


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