Examples of games with prolific solitaire lines were Dungeons & Dragons, GURPS, Das Schwarze Auge, DC Heroes, and Call of Cthulhu.
The Planet of Adventure setting and characters have also been translated into the form of a paper-and-pencil Roleplaying Game in the GURPS system.
She wrote a number of works set in Andre Norton's Witch World, including GURPS Witch World (1989) with Ben W. Miller, a rule book for the GURPS role-playing game system, and the novel Falcon Magic (1994), published in the On Wings of Magic omnibus.
The first edition of GURPS Bio-Tech was written by David L. Pulver.
The main sourcebook for the line (ISBN 1-55634-168-7) was written by Loyd Blankenship and published by Steve Jackson Games in 1990, as a part of the extensive (3rd-edition) GURPS generic role-playing game system.
•
Loyd Blankenship, who was hired by Steve Jackson Games in 1989, was close to finishing GURPS Cyberpunk later that year, which was intended both to get SJG into the cyberpunk genre which had been popular in the RPG industry for the last two years, and to help SJG get over a financial hurdle and back into the black.
David L. Pulver reviewed the second edition of GURPS Magic for White Wolf magazine #49 (September 1994), rating it a 4 out of 5 overall.
Originally GURPS Prime Directive, the GURPS Klingons imperial source book and GURPS Module Prime Alpha module were released under the third edition of GURPS.
His first role playing book was published by Iron Crown Enterprises in 1994, and he has written or contributed to books for Last Unicorn Games, Hero Games, and Steve Jackson Games, including the Star Trek role-playing game (Last Unicorn), GURPS Mars, Star Hero, and GURPS Space.
Among his works are the GURPS system books Bestiary, Bunnies & Burrows, Fantasy Bestiary and Swashbucklers.
As dated in James Cambias's GURPS Planet Krishna (a 1997 gaming guide to the Viagens series authorized by de Camp), the action of The Prisoner of Zhamanak takes place in the year 2146 AD.
As dated in the 1959 version of de Camp's essay "The Krishna Stories" and James Cambias's GURPS Planet Krishna (a 1997 gaming guide to the Viagens series authorized by de Camp), the action of The Virgin of Zesh takes place in A.D. 2150, falling between The Prisoner of Zhamanak and The Bones of Zora, and making it the ninth story set on Krishna in terms of internal chronology.