A few years later, it was independently developed by Chris Crawford, a game designer, for his game, Trust & Betrayal: The Legacy of Siboot, but the implementation was different enough not to infringe on the patent.
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The concept and an implementation were originally developed and patented by Texas Instruments.
Multiplicative inverse | inverse-square law | Earley parser | Quantum inverse scattering method | multiplicative inverse | LR parser | inverse | Operator-precedence parser | '''Magnetization''' of a paramagnet as a function of Multiplicative inverse | LR(k) parser | LALR parser | Inverse synthetic aperture radar | Inverse problem | inverse problem | Inverse multiplexer | Direct–inverse language | direct–inverse language |