Filament’s design philosophy is closely based on the scholarship of Kurt Squire, Constance Steinkuehler, and James Paul Gee, who pioneered much of the research about the value of games as teaching tools.
Initial development of Gamestar was supported by a grant from the John D. and Catherine T. MacArthur Foundation based on a grant proposal authored by James Paul Gee and Eric Zimmerman.
It includes work by colleagues such as Brian Street, Gunther Kress, David Barton, Mary Hamilton, Courtney Cazden, Ron Scollon, and Suzie Scollon, among others.
James Bond | Pope John Paul II | Paul McCartney | James Joyce | James Brown | Paul Simon | James Cook | Paul Newman | James Stewart | Pope Paul VI | James II of England | St Paul's Cathedral | Paul | James Garner | James | Jean-Paul Sartre | James Cameron | James Taylor | James Madison | Peter Paul Rubens | James May | Paul Robeson | Paul Anka | St. Paul | Henry James | Paul Hindemith | James Cagney | Paul Revere | Paul Weller | James II |
Digital Nation has interviewed prominent scholars and educators for the documentary, many of whom are featured on the website: Mark Bauerlein, Dr. Jerald Block, Danah Boyd, Anne Collier, Secretary of Education Arne Duncan, James Paul Gee, Henry Jenkins, Francoise LeGoues, Gloria Mark, Dr. Clifford Nass, Marc Prensky, Albert "Skip" Rizzo, Philip Rosedale, Noah Shachtman, P. W. Singer and Dr. Sherry Turkle.
She has also recognized the benefit of gaming in literacy as other researchers like James Paul Gee have done.