The player must lead the band members to their "Scarab Escape Vehicle" (as featured on the cover) and protect the concert cash from "love-crazed" groupies, sneaky photographers, stage barriers and "shifty-eyed" promoters.
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Despite the title, the song "Escape" is not featured in the game; the intro tune is an excerpt from "Don't Stop Believin'", which is also on the same album.
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Assisting the player are roadies, which provided short periods of immunity to obstacles, and The Manager, inexplicably depicted as the Kool-Aid Man, which allowed the player to move to the Scarab completely unhindered.
Journey | Journey (band) | Journey to the West | Long Day's Journey into Night | The Hobbit: An Unexpected Journey | A Sentimental Journey Through France and Italy | The Dillinger Escape Plan | Journey to the Center of the Earth | The Man and The Journey | Survival, Evasion, Resistance and Escape | Escape from Alcatraz (film) | Escape from Alcatraz | Metal: A Headbanger's Journey | Harold & Kumar Escape from Guantanamo Bay | Escape from Monkey Island | Escape | The Longest Journey | The Journey of Natty Gann | The Journey of Man: A Genetic Odyssey | The Escape Engine | One Man's Journey | No Escape | Love's Long Journey | Love's Christmas Journey | Journey's End | Ford Escape | Escape to the Country | Escape from the Planet of the Robot Monsters | A Clean Escape | Travel+Escape |