A program will normally perform its computations and then wait for an event (e.g. a message, time, or external I/O event) before continuing.
Internet Message Access Protocol | Server Message Block | A Message to Garcia | Specific Area Message Encoding | Short Message Service | Passing Glory | The Message in the Hollow Oak | Short message service center | Short message service | Message Transmission Optimization Mechanism | Message-oriented middleware | message | letter (message) | Java Message Service | Intercept message | Digital Message Device | Variable-message sign | variable-message sign | The Ever Passing Moment | The Cosmonaut's Last Message to the Woman He Once Loved in the Former Soviet Union | short message service center | Short Message Peer-to-Peer | ''Sea Princess'' passing underneath the Sydney Harbour Bridge | ''Salmoor'' passing Gourock | Passing Through Gethsemane | Passing out | Message Stick | Message Passing Interface | Message passing | Interface Message Processor |
In 1987 several people in the group formed a company called Parasoft to commercialize the message passing interface developed for the Cosmic Cube.
Some controversy existed at LASL with the first attempt to develop an operating system for the Cray-1 named DEIMOS, a message-passing, Unix-like operating system, by Forrest Basket.
DEIMOS, an early message passing OS for the Cray-1, replaced by the Cray Time Sharing System
on systems that support the Message Passing Interface (MPI).
As an interesting application of YDL on PlayStation 3 consoles: Gaurav Khanna, a professor in the Physics Department of the University of Massachusetts Dartmouth built a message-passing based cluster using 16 PS3s.