Myth: The Fallen Lords originally supported both software rendering and 3Dfx Glide hardware-acceleration.
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In 1996, Deniz left IMG to work for Bungie Software for nearly four years as a producer for titles such as Marathon 2: Durandal for Windows, Abuse, Weekend Warrior, and Marathon Infinity, and a project leader for Myth II: Soulblighter.
The warlocks in Bungie's Myth II: Soulblighter are described as having been trained at a school of magic named the Scholomance, and in Blizzard Entertainment's World of Warcraft, the Scholomance is a ruined castle held by the Scourge whose cellars and crypts are now used to train necromancers and create undead monsters.