X-Nico

2 unusual facts about Neurogammon


Neurogammon

In 1992, Tesauro completed TD-Gammon, which combined a form of unsupervised learning with the human-designed input features of Neurogammon, and played at the level of a world-class human tournament player.

TD-Gammon

Unlike previous neural-net backgammon programs such as Neurogammon (also written by Tesauro), where an expert trained the program by supplying the "correct" evaluation of each position, TD-Gammon was at first programmed "knowledge-free".


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Neurogammon |


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