In the games Call of Duty 4: Modern Warfare, Call of Duty: World at War, and Call of Duty: Black Ops for the Xbox 360 and more recently the PlayStation 3, players could copy their game save data to their computer and modify it so they could use noclip in online multiplayer matches.
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This can also happen in Source engine games including Half-Life 2, Counter-Strike: Source, Left 4 Dead, and Team Fortress 2, where if a mapmaker has not set the correct properties on a floor (disable shadowing, etc.), the shadows of the players above will show through.
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There are bugs in games such as Sonic Adventure 2, Dead Rising, Lost Planet and We Love Katamari at which the character's shadow appears on all floors below the character instead of only the floor immediately beneath the character.
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