X-Nico

2 unusual facts about Radeon


Unreal Tournament 2003

Video Card: Video card with a 16 megabytes of video-RAM and DirectX 8 compatible(like ATI Rage 128 and Nvidia TNT)required,video card with a 32-128 megabytes of video RAM (like ATI Radeon and Nvidia Geforce 2)recommended

3.5 GB free, 64 MB of video memory recommended

Linux 2.2+ or Windows 98-Win7, 733 MHz x86 CPU, 128 MB RAM, video card with 16 MB RAM, 3 GB HDD space, DirectX 8.1 or OpenGL 1.2

Mac OS X 10.2.6+, 700 MHz PowerPC G4 CPU, 256 MB RAM, GeForce 2 MX or Radeon with 32 MB RAM, 3 GB HDD space


AMD Accelerated Processing Unit

It was based on the K10 architecture and built on a 32 nm process featuring two to four CPU cores on a TDP of 65-100 W, and integrated graphics based on the Radeon HD6000 Series with support for DirectX 11, OpenGL 4.2 and OpenCL 1.2.

Both APUs feature one or two Bobcat x86 cores and a Radeon Evergreen Series GPU with full DirectX11, DirectCompute and OpenCL support including UVD3 video acceleration for HD video including 1080p.

The platform features 2 to 4 Piledriver CPU cores built on a 32 nm process with a TDP between 65 W and 100 W, and a GPU based on the Radeon HD7000 Series with support for DirectX 11, OpenGL 4.2, and OpenCL 1.2.

ATi Radeon R200 series

ATI, perhaps mindful of what had happened to 3dfx when they took focus off their "Rampage" processor, abandoned the R250 refresh in favor of finishing off their next-generation DirectX 9.0 card which was released as the Radeon 9700.

The Radeon 9000 (RV250) was launched alongside the Radeon 9700.

First-person shooter engine

The Radeon 9700 demonstrated that anti-aliasing (AA) and/or anisotropic filtering (AF) could be fully usable options, even in the newest and most demanding titles at the time, and resulted in the widespread acceptance of AA and AF as standard features.


see also