He developed and refined pie menus for many platforms and applications including window managers, Emacs, SimCity and The Sims, and published a frequently cited paper about pie menus at CHI'88 with Jack Callahan, Ben Shneiderman and Mark Weiser.
CLUG and METROPOLIS are two rather well known products from this stream of work (they were the SimCity of their day); there must be twenty or thirty other similar planner vs. developer in the political context games.
SimCity | SimCity 3000 | SimCity 4 | SimCity 2000 | SimCity (1989 video game) |
By far Artdink's biggest international success was the award-winning A-Train (known in Japan as A Ressha de Ikou, or "Take the A-Train") strategy game released for the PC and Amiga, which was published by SimCity creators Maxis.
Some common examples of student created extensions are Warden organisms and SimCity-like structures, in which objects of certain types create objects of other types based on their neighbors (much like Conway's Game of Life).
Wright had been an employee of Brøderbund when he first developed the concept, so Braun and he had to return there to clear the rights to SimCity.