It also brought some new Objective-C features to iOS, simplified localization, and added auto-layout support for iOS.
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Thanks to the Mach-O executable format, which allows for “fat binaries," containing code for multiple architectures, Xcode can build universal binaries, which allow software to run on both PowerPC and Intel-based (x86) platforms and that can include both 32-bit and 64-bit code for both architectures.
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Xcode 4.4 includes support for automatic synthesizing of declared properties, new Objective-C features such as literal syntax and subscripting, improved localization, and more.
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In June 2010 at the World Wide Developers Conference, Apple announced version 4 of Xcode during the Developer Tools State of the Union address.
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In June 2013 at the World Wide Developers Conference, Apple announced version 5 of Xcode.
Xcode |
Currently, FPC can generate code for x86, x86-64, PowerPC, SPARC, and ARM processors, and for various operating systems, including Microsoft Windows, Linux, FreeBSD, Mac OS and Mac OS X (with an Xcode integration kit).
It develops and offers tools and libraries for software developers on a variety of development platforms, including Embarcadero Delphi, Microsoft .NET, Mono, and Apple's Xcode.