Richard Altwasser, a British engineer and inventor, responsible for the hardware design of the ZX Spectrum
The company released approximately ten games for the ZX Spectrum, Commodore 64, and Amiga systems, and numerous titles for the Atari 8-bit.
The game is usually ported (Biniax-2 mainly), but some remakes exist (like Mojon Twin's version for 8 bit Sinclair ZX Spectrum).
The arcade game was later ported to the Sega Mega Drive, Sega Master System, TurboGrafx-CD (Japan only), ZX Spectrum (Europe only), Amstrad CPC (Europe only), Commodore 64, Amiga, Sharp X68000 (Japan only) and Atari ST, with minor graphics differences, depending on the system, and some changes in the gameplay, mainly in the bonus stages.
Bosconian was ported to several computer systems, including the Sharp X68000, MSX, Commodore 64, and the Sinclair ZX Spectrum, and later appeared in several of Namco's Namco Museum compilations for PlayStation and other consoles.
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A home computer sequel, Bosconian '87, was released in 1987 for the Amstrad CPC, Commodore 64, and ZX Spectrum.
The first games released in 1982-3 were for the 16k ZX Spectrum consisting mainly of clones of arcade games.
Because the R-360 cabinet made the game more impressive the home computer versions (Commodore 64, Amstrad CPC, ZX Spectrum and Amiga) were named G-LOC R360.
Kay 1024 was a Russian clone of the ZX Spectrum that was produced in 1998.
The machine wasn't 100% ZX Spectrum-compatible (like all other Timex Sinclair versions) and a "Spectrum Emulation" cartridge was available (usually bundled).
Audiogenic also published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Commodore Amiga, and IBM PC in 1990 and 1991.
Home computer ports of Mercs were also released for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum in 1991 by U.S. Gold.
Within the wide diversity of home computers that arose during the 1980s and early 1990s, many machines such as the Sinclair ZX Spectrum or Commodore 64 (C64) had borders around their screen, which worked as a frame for the display area.
It was also released for various home computer systems such as Commodore 64, Amstrad CPC and ZX Spectrum.
Namely, the Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum, SNES – unreleased, Mega Drive/Genesis, Sega Master System, Atari Lynx, FM-Towns and PC-Engine TurboCD.
The Sacred Armour of Antiriad is an action game published by Palace Software in September 1986 for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers.
The "Timex Sinclair 2048" although never produced, was to be an improved version of the Sinclair ZX Spectrum computer.
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Ports were released for the Amiga, Amstrad CPC, Atari ST, Commodore 64, Super Nintendo and ZX Spectrum.
The Sinclair QL and 128k ZX Spectrum home computers used type 630W connectors for their serial ports (on the Spectrum 128 and +2, MIDI signals could also be sent from the port).
The game was available for various 8-bit computers such as the ZX Spectrum, Commodore 64, & Amstrad CPC, and was also released as a "Kid's Pack" with other TV shows that Alternative Software turned into games, including "Postman Pat," "Sooty and Sweep," "Count Duckula," "Popeye 2," "The Wombles," and "Superted".
It developed and licensed a number of peripherals and upgrades for the ZX Spectrum (48K memory upgrade, Interface III cheat/copy Cartridge) and Commodore 64 (Freeze Frame cheat/copy Cartridge, Dolphin DOS disk drive accelerator, Oceanic disk drive replacement) in the second half of the 1980s.
Fat Worm Blows a Sparky is an action / maze video game written by Julian Todd in the five months before going to University and published by Durell Software in 1986 for the ZX Spectrum.
The flip-screen technique was particularly common in PC games originally made for the ZX Spectrum, such as Atic Atac, Jet Set Willy, and Starquake, due in part to the Spectrum's display limitations which meant that full colour scrolling was difficult to implement convincingly - Light Force being a notable exception.
Graham Gooch's Test Cricket is a 1985 cricket game released for the Acorn Electron, BBC Micro, Commodore 64 and ZX Spectrum by Audiogenic.
The first experiences in programming are connected with the Basic language and the ZX Spectrum computer.
Legions of Death is a one or two-player strategy video game published for the Commodore 64, Amstrad CPC and ZX Spectrum personal computers.
During the 1980s, they developed games for various systems (Oric 1, ZX81, ZX Spectrum, Thomson and the Atari ST).
Compared to the unified system and video memory used by other 8-bit computers of the time, such as the Apple II, ZX Spectrum, and Commodore 64, separate memory has the advantage of freeing up of the Z80 processor's 64 KiB address space for main RAM, and the VDP doesn't need to steal CPU cycles to access video memory.
A text adventure game adaption based on the book was developed and published by Domark, and released in 1987 for the Amstrad CPC, Atari XL, BBC Micro, Commodore 64 and ZX Spectrum computers.
It released many games for the ZX Spectrum, Amstrad CPC and similar computers in the mid-1980s, but its games were not as popular on the PC.
The secondary connector is compatible with the non-standard Amstrad built ZX Spectrum computers; the Sinclair Interface II and other popular ZX Spectrum joystick interfaces were Atari compatible.
Ocean Software on their Imagine label released home computer versions of the game for the ZX Spectrum, Commodore 64 and Amstrad in 1987.
The games were designed by Scott Adams, developed and published by Adventure International and the first was originally released in 1984 for the Atari 800, Apple II, ZX Spectrum, Commodore 16 and Commodore 64 with the sequels being published each following year.
Renegade 3: The Final Chapter is a scrolling beat'em up computer game released on the Amstrad CPC, Commodore 64, MSX and ZX Spectrum systems in the late 1980s by Ocean Software under their "Imagine" label.
When at Crystal Computing he was part of the team that produced the landmark ZX Spectrum game Halls of the Things and the Z80 assembler Zeus.
Rainbird also commissioned Realtime Games to produce 8-bit versions for the Amstrad CPC, Amstrad PCW, and ZX Spectrum (128k, with a cut-down 48k version without sampled speech or special missions), and also for the IBM-compatible PC running in CGA.
During the second half of the 1980s, Ventilator 202 broadcast computer software recorded on cassette tapes for popular home computers Galaksija, ZX Spectrum and Commodore 64.
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The show went as far as broadcasting software for computers of the day, such as Galaksija, ZX Spectrum and Commodore 64.
Zeus Assembler is an assembler development tool for the ZX Spectrum written by Neil Mottershead and Simon Brattel, and published by Crystal Computing in 1983.