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Budge's name became well-known among gamers, because of EA's "rockstar" promotion of game designers (other designers who received similar treatment were Dan Bunten, Anne Westfall, and Jon Freeman).
Early bi-monthly issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings (SSI), Dan Bunten (Ozark Software), and Chris Crawford.