X-Nico

3 unusual facts about Duke Nukem 3D


D3D

Duke Nukem 3D or Duke3d, a first person shooter video game from 1996

Micro Star v. FormGen Inc.

154 F.3d 1107 (9th Cir. 1998) is a California court case in which United States Court of Appeals for the Ninth Circuit overruled the district court's decision in favor of the plaintiff, FormGen Inc. against the defendant, Micro Star on the issue of the fair use of the user-created levels for the video game Duke Nukem 3D, which is owned by FormGen Inc..

Palle Torsson

Using the graphic engine of existing video games such as Doom, Duke Nukem 3D, Quake and Half-Life they transformed the museum architecture into violent first-person shooter games where the museum visitor could wander around inside a virtual version of the museum killing and blowing up master pieces.


Game com

While they were able to obtain game licenses like Wheel of Fortune, Sonic the Hedgehog, Mortal Kombat, Duke Nukem, and Resident Evil, none of the games sold in great numbers.

Ken Silverman

Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine used in Duke Nukem 3D, Shadow Warrior, Blood, and more than a dozen other games in the mid- to late-1990s.

Watcom

Doom, Descent, Magic Carpet, System Shock, Fast Attack, Atomic Bomberman, Duke Nukem 3D and Fallout are among well known games that were compiled with Watcom C.


see also