Business Week magazine, in its January 12, 1998 issue, recognized Matthew Rizai, the company CEO, as one of the best entrepreneurs of 1997, and Forbes ASAP magazine, in its February 23, 1998 issue, recognized the company as one of the 100 most dynamic technology companies in the US—with a rank of number eight.
engineering | animation | Engineering | National Academy of Engineering | Electrical Engineering | civil engineering | Animation | Mechanical Engineering | mechanical engineering | electrical engineering | Civil Engineering | Intel International Science and Engineering Fair | chemical engineering | Warner Bros. Animation | Electrical engineering | Walt Disney Animation Studios | Mechanical engineering | Aerospace engineering | Toei Animation | Internet Engineering Task Force | DreamWorks Animation | Royal Academy of Engineering | Reliability engineering | original video animation | Genetic engineering | Swift Engineering | March Engineering | Flash animation | Bachelor of Engineering | University of Belgrade Faculty of Electrical Engineering |
In 1994, Brandenburg started another game company, Software Arts International that was acquired in 1996 by Engineering Animation, Inc., where he was the Executive Producer for the public company's Interactive Division, producing titles for Disney, Mattel, Hasbro Interactive and Sierra On-Line.