MCV and Japanese video game magazine Famitsu have an exclusive partnership which sees news and content from each magazine appear in the other.
On November 21, 2007, Japanese video game magazine Famitsu reported the development of a compilation of all three Raiden Fighters games for the Xbox 360.
In October 2011, Rockstar creative vice president Dan Houser told Famitsu that Rockstar is intentionally avoiding developing in the first-person shooter genre.
Positive coverage from magazines Famitsu and Beep! helped to establish a following, but Sega only managed to ship 400,000 units in the first year.
It has been pointed out by former employees and fans alike that the Sushi-X moniker is very similar to The Weekly Famitsu's "Taco-X".
Famitsu |
Conceptual work by Yusuke Naora, the producer of the Code Age franchise, began in 2002; and Code Age Commanders was officially announced in the April 2005 edition of the Japanese gaming magazine Famitsu.
In an interview with Famitsu Xbox, Tomonobu Itagaki remarked that he spent 99% of his time developing the game, while only sleeping 40 minutes in four days.
In February 2007, Japanese gaming magazine Famitsu reported that Ueda and his team were working on a new game for the PlayStation 3.
It was available in two standard colors; Gold and Silver, as well as numerous special editions- an Astro Boy edition with a clear case with an Astro Boy picture on it, an Osamu Tezuka World shop edition with a clear red case and a picture of his characters, a solid yellow Pokémon Center Tokyo version, a clear 'skeleton' Famitsu edition which had only 5,000 units released, and a clear yellow edition separate from the Pokémon Center Tokyo version.
An issue of Famitsu revealed details that the title moved production to the PlayStation 3 and that Irem would unveil a new trailer at the 2007 Tokyo Game Show.