Racing the Beam: The Atari Video Computer System is a book by Ian Bogost and Nick Montfort describing the history and technical challenges of programming for the Atari 2600 video game console.
video game | operating system | Atari | Apple Computer | Super Nintendo Entertainment System | Computer Science | horse racing | Nintendo Entertainment System | video | Grand Prix motorcycle racing | computer | Horse racing | Android (operating system) | computer science | auto racing | 3D computer graphics | Global Positioning System | personal computer | National Museum of Racing and Hall of Fame | Mainframe computer | Solar System | X Window System | Computer network | video game developer | Atari ST | Computer-generated imagery | role-playing video game | Computer programming | Sony Computer Entertainment | Korean Broadcasting System |