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July 19 — Square releases Final Fantasy IV in Japan, the first Final Fantasy game for the Super Famicom (released in November as Final Fantasy II in North America).
Motoko-chan no Wonder Kitchen, a mid-1990s Super Famicom video game that advertises the company's then-current products
Within the next few years, it would also be ported to the NEC PC-9801, MSX 2, Sharp X68000, Mega Drive, Super Famicom, and TurboGrafx-16; a Dragon Slayer: The Legend of Heroes Barcode Battler card set was also released by Epoch Co. in 1992.
The manga has been adapted into a series of three console based platform video games for the Super Famicom.
In the Super Famicom game Mickey no Tokyo Disneyland Daibōken, Pete plays the role of the Horned King in the game's final level, based on the park's former Cinderella Castle Mystery Tour attraction, where an encounter with the Horned King served as the climax.
IRIA was adapted into a Japan-only video game for the Super Famicom called Hyper Iria, although it does not seem to follow the storyline of the OVA very closely.
Mystic Ark (ミスティックアーク Misutikku Āku) is a 1995 role playing game released for the Super Famicom and developed by Produce and distributed by Enix.
Nintendo picked up on this puzzle fad and released two "Picross" (Picture Crossword) titles for the Game Boy and nine for the Super Famicom (eight of which were released in two-month intervals for the Nintendo Power Super Famicom Cartridge Writer as the "NP Picross" series) in Japan.
The largest game soundtrack she composed was for the Super Famicom game Fire Emblem: Seisen no Keifu, composed of 114 tracks.
J.League '96 Dream Stadium (Super Famicom video game based on the 1996 season)
Additional content was unlocked in the Super Famicom version by scanning barcodes with Barcode Battler II connected via a "Barcode Battler II Interface".
Takeda Nobuhiro no Super League Soccer - Super Famicom videogame, released November 25, 1994
Serizawa Nobuo no Birdie Try (Super Famicom video game endorsed by Nobuo Serizawa)
Picross 2 was released later for Game Boy and Mario's Super Picross for the Super Famicom, neither of which were translated for the U.S. market (Mario's Super Picross was, however, later released on the Wii Virtual Console's PAL service on September 14, 2007, as part of its Hanabi Festival).
Odio, the primary antagonist of the Super Famicom game, Live-A-Live
In addition to manga, she has published four novels with illustrations by herself, as well as doing character designs for Square's Super Famicom RPG Live A Lives Science Fiction chapter, "Mechanical Heart."