It was designed by "Burger" Bill Heineman (now known as Rebecca Heineman), Bruce Schlickbernd, and Michael A. Stackpole.
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From its Romanticist usage, the notion of the bard as a minstrel with qualities of a priest, magician or seer also entered the fantasy genre in the 1960s to 1980s, for example as the "Bard" class in Dungeons & Dragons, Bard by Keith Taylor (1981), Bard: The Odyssey of the Irish by Morgan Llywelyn (1984), and in video games in fantasy settings such as The Bard's Tale (1985).
He was also an avid video game player, and was influenced by games such as Pool of Radiance, Ultima IV: Quest of the Avatar, and Bard's Tale.
It also offered the player the opportunity to continue their characters from previous games such as Phantasie I, III, The Bard's Tale and The Bard's Tale II: The Destiny Knight, although Faerghail does not take place in the same fictional world as these games.