X-Nico

26 unusual facts about Wizards of the coast


Brian R. James

As a writer, Brian is best known for his online and print works for the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast.

This work eventually caught the eye of senior Wizards of the Coast developers, was purchased by the company and then published as a print sourcebook: The Grand History of the Realms.

Chris Pramas

He joined Wizards of the Coast as a staff designer in 1996, eventually becoming a creative director at the company.

Clark A. Peterson

Clark Peterson and his old friend Bill Webb formed Necromancer Games in the spring of 2000 to publish role-playing materials using the impending d20 license; on August 10, 2000, the same day Wizards of the Coast was to release the new Player's Handbook at GenCon 33, Peterson and Webb published a free PDF adventure called The Wizard's Amulet just a few minutes after midnight that same day.

Daniel Stahl

He was also an online producer at Wizards of the Coast during the Hasbro acquisition where he managed development for the Star Wars: TCG, and MagicTheGathering.com websites.

Darrin Drader

He has over 50 published credits and has contributed to several noteworthy books for the Dungeons and Dragons game by Wizards of the Coast.

Doug Kovacs

Doug Kovacs has worked as a freelance illustrator for Wizards of the Coast on the Dungeons & Dragons role-playing game.

Durwin Talon

He has contributed artwork for Marvel Comics and DC Comics as well as worked on games and trading cards for Upper Deck, White Wolf, Inc. and Wizards of the Coast.

Frederick Weining

Frederick Weining is among those credited for design of the Dungeons & Dragons Gazetteer and the Living Greyhawk Gazetteer, both published by Wizards of the Coast.

James Mishler

During his career in the adventure game industry, James has worked for Andon Unlimited; Wizards of the Coast; Chessex Distribution; West End Games; Kenzer & Company; ACD Distribution; Krause Publications, as an associate editor on Scrye magazine; WizKids; and, since 2004, F&W Publications, as an associate editor on Comics Buyer's Guide, news editor on Scrye, and managing editor on Comics & Games Retailer, where he remains today.

Jon Pickens

Jon Pickens is a game designer and editor who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.

Kazuki Takahashi

Originally intended as a one-shot in the manga's episodic introduction of new games, the game was named "Magic and Wizards" as a reference to the card game Magic: The Gathering and its publishing company Wizards of the Coast (the card game's name was changed to "Duel Monsters" in the anime adaptations).

Linae Foster

Linae Foster was the D&D Licensing Manager at Wizards of the Coast, and part of the production staff for the fourth edition of Dungeons & Dragons.

Mike Mearls

He worked as a freelance writer and designer for various gaming publishers for several years before being hired in June 2005 as a designer by Wizards of the Coast.

Owen K.C. Stephens

Stephens has done design work for the Star Wars Roleplaying Game (Wizards of the Coast), Pathfinder Roleplaying Game, EverQuest Role-Playing Game, The Black Company Roleplaying Game, The Wheel of Time Roleplaying Game, Gamma World Sixth Edition, as well as Dungeons & Dragons material appearing in Dragon magazine and NeoExodus: A House Divided.

Rich Burlew

In 2002, Wizards of the Coast announced a contest to find a new campaign setting for their D&D game, dubbed the Fantasy Setting Search.

Burlew first began playing Dungeons and Dragons in high school, but his interest in the hobby lapsed until 2000, when Wizards of the Coast released the Third Edition ruleset for the game.

Roger E. Moore

He joined Wizards of the Coast in 1997 when TSR was acquired and continued to write and edit gaming materials of all sorts, finally leaving the company in late 2000.

Spike Owen

In 2003, the Spike Owen Memorial Ballpark in Bay Village, Ohio and the site of several games of MLB Showdown, a card game created by Wizards of the Coast, was named after him by Michael Eller, a former Bay Village resident who is both a fan of Owen and an avid Showdown player.

Stainless Games

Developed over nearly two years in conjunction with Wizards of the Coast, the title broke sales records on Xbox Live Arcade (171,000 in the first month) and was well received by both critics and players.

Stephen Missal

His illustrations have appeared in Call of Cthulhu published by Wizards of the Coast and Scholastic Book's children's prehistoric creatures pop-up series.

Sterling Hershey

Sterling Hershey is a full-time architect and freelance game designer, who has worked on two different incarnations of the Star Wars role-playing game for both West End Games and Wizards of the Coast and also on the Star Wars Miniatures game.

Sue Weinlein Cook

In October 1998, Cook moved to the Wizards of the Coast Periodicals division and became the managing editor of Amazing Stories.

Sue Weinlein Cook has done editing work on many Dungeons & Dragons and other TSR and Wizards of the Coast game products from 1993-2002.

Wizards of the Coast

Wizards of the Coast was founded by Peter Adkison in 1990 just outside Seattle, Washington, and its current headquarters are located in nearby Renton.

They also publish novels based on games such as Dungeons & Dragons, Magic: The Gathering and Legend of the Five Rings.


Alan Comer

As Comer was at Wizards of the Coast working on Magic Online at the time of his induction, he was also the only inductee who was not allowed to play tournaments.

Complete Psionic

Complete Psionic is a supplemental rulebook for the 3.5 edition of the Dungeons and Dragons role-playing game published by Wizards of the Coast released in April 2006.

Compupress

In addition, Anubis has also published more than 80 books of the classic RPG Dragonlance and Forgotten Realms series licensed from Wizards of the Coast, a number of Warhammer novels licensed from Black Library, as well as a dozen Warcraft and Starcraft novels licensed from Blizzard Entertainment.

George Vasilakos

In the past, George has been the art direct and graphic designer for Last Unicorn Games, Wizards of the Coast and Decipher, working on the Star Trek and Lord of the Rings RPGs.

Goldmoon

Although fans theorized about her death and resurrection, the matter was clarified by a mail sent to the Dragonlance list by Miranda Horner, Wizards of the Coast Web Content Developer, and in an interview with Jean Rabe, author of the trilogy.

Jerry Holkins

Holkins and Krahulik had the opportunity to play the new release of Dungeons & Dragons Fourth Edition in Seattle for a day with Chris Perkins from Wizards of the Coast, Scott Kurtz of PvP, and Wil Wheaton.

Monte Cook

On September 20, 2011, Mike Mearls announced that Cook would be taking over his "Legends & Lore" column for the Wizards of the Coast website.

Play! Pokémon

This division is for the Pokémon Trading Card Game and the Pokémon Video Game and was formed by Pokémon USA in 2003 after Wizards of the Coast lost its license to the Trading Card Game, they created a new league, tournament, and prize systems, as well as improved the existing professor program.

Pool of Radiance: Ruins of Myth Drannor

A novel based on the game, written by Carrie Bebris, was published by Wizards of the Coast and also included with the collector's edition of the game, except in Europe.

Ryan Dancey

In early 1997, TSR was on the verge of bankruptcy and looking for a buyer; Abramowitz and Dancey negotiated a deal for the purchase of TSR, which they brought to Peter Adkison at Wizards of the Coast, who purchased Five Rings Publishing along with TSR as part of the deal.

Scrye

JM White, publisher of the role-playing game magazine Cryptych, launched the magazine in June 1994 after being introduced to Magic by its publisher, Wizards of the Coast's Peter Adkison, in July 1993.

Three-Dragon Ante

Three-Dragon Ante (ISBN 0-7869-4072-7) is a card game developed by Rob Heinsoo, and published by Wizards of the Coast in November 2005.

Tim Dedopulos

Early in 1995 he joined the Glasgow office of Seattle games giant Wizards of the Coast to work on their dystopian future-horror game SLA Industries.

Wayne England

He has also produced artwork for other games such as The Wheel of Time Roleplaying Game (Wizards of the Coast) and Warhammer Fantasy Roleplay (Hogshead Publishing and Black Industries).