Gameplay involved working as a member of a fictional UN/NATO-type organisation to recruit followers across various CIS-inspired republics being threatened by a powerful neighbour.
Gameplay | gameplay | Gameplay screenshot of ''1943'' | Rugby union gameplay | Cooperative gameplay |
The gameplay and graphical style are noticeably similar to Castlevania.
The gameplay can be described as a mix of Bridge Builder and The Incredible Machine, and is certainly inspired by Rube Goldberg.
Trickstar Games was developing a new gaming system built upon the Beta version of Unity Engine to provide better gameplay in batting, bowling and fielding.
Video games (such as Call of Duty 2: Big Red One, Secret Weapons Over Normandy, and Blazing Angels: Squadrons of WWII) have the player manning a ball turret, typically in brief sequences to provide gameplay variety.
Gameplay is similar to that of Yahtzee, where six specially-marked dice representing resources can be rolled up to three times, with the player being able to choose which dice to keep between rolls.
The gameplay is similar to that of Bejeweled; the player must flip jewels/resources on a playing field to create matches of at least three items of the same type.
Gameplay is similar in style to the Ace Attorney series, revolving around investigation and finding contradictions, albeit with an emphasis on faster gameplay.
Delta Warp was released only in Japan but features English text menus and the simple gameplay style means it can be played by non-Japanese readers.
The GameSpot review called the game a "gem", praising its many gameplay mechanics individually along with the visuals and audio.
The ability to "piggyback" or use various animal companions, called "Animal Buddies", returns from its predecessor, such as Squitter the Spider, Glimmer the Anglerfish, Rambi the Rhino, Rattly the Rattlesnake, Nerk the Seal, Enguarde the Swordfish, and Squawks the Parrot, which can boost the gameplay experience, proving advantageous at certain points in a level or the whole level overall.
Dragon Warrior Monsters is often compared to the Pokémon series due to their similar gameplay.
Final Fantasy IV features computer animated cutscene sequences, while Chrono Trigger features anime-style sequences designed by Akira Toriyama that "help further tell the story of Chrono Trigger." Final Fantasy IV was given gameplay features such as a two-player mode, a "Sprint Feature" to "enhance and quicken gameplay", and the "Memo File" system to "reduce saving time." Chrono Trigger, instead of added gameplay features, has an "Extras Mode".
On the BBC Micro version, it automatically detects sideways RAM expansion if present, which allows more detailed graphics on the levels, without any changes to the underlying gameplay.
Mouskattack, a game with similar visuals and gameplay, was published in 1982 by Sierra On-Line for the Atari 8-bit computers and Apple II.
The site features a number of tools to help game-players learn about what aspects of games they enjoy, including automated tracking of games on Xfire, Steam and Xbox Live; a database of games that locates games based on gameplay elements such as setting, tone and game mechanics; and quizzes such as the Bartle Test, which helps a player identify what aspects of game play they are most interested in—and then form connections with other players with similar interests.
The developers cite arcade classics such as Pac-Man, Flicky, Door Door and Chu Chu Rocket as inspiration for the main gameplay mechanics, and video game characters, such as Wario, for the mischievous humor abundant in the game.
From 1989 to 2011, Honda Campus All Star Challenge used the same gameplay structure as two of its sister shows- College Bowl and University Challenge.
The gameplay of Hydro Thunder consists of racing high-tech speedboats through treacherous environments, from the cold seas of the Arctic Circle, to a post-apocalyptic, flooded version of New York City.
In April 2011, the first half of the first song from the album, "My Life", was featured in a gameplay trailer for the video game Battlefield 3.
Gameplay was split into three games, each illustrating a Bible story relating to the early years of Jesus.
Video game theorist Tom Bissell, in his book Extra Lives (2010), notes the example of Call of Duty 4, where a player can all but kill their digital partner during gameplay without upsetting the built in narrative of the game.
Mega Man Legends brings the gameplay into 3D and is an action adventure with role-playing game elements.
According to its producers Keiji Inafune and Hironobu Takeshita, the development team intentionally made the graphics, sound, and gameplay of Mega Man 9 as simple as possible to adhere to the likeness of the fan and critical favorite Mega Man 2, released in 1988.
The game features upscaled graphics and co-op online gameplay, but it does not include the extra modes from console releases.
Instead of using the real-time graphics-oriented gameplay of the classic Street Fighter video game series, this game is more of a text-oriented sports game like Championship Manager.
Mutators, in the Unreal series are simple Mods that can make small changes to the basic gameplay
On November 27, 2010 another beta version with some graphics and gameplay improvements was presented in UniAnime at Colégio Universitário Morumbi festival in São Paulo, Brazil.
He said that gameplay and backgrounds remain varied and that "the fire rod weapon is especially fun to wield", but he noted that the things that keep the game from being better than Zelda were repetitive and frustrating dungeon exploring, boring boss battles, long passwords (for those who do not own a TurboGrafx-CD), and several "head-scratching moments" which include references to Judaism and Islam as well as quotes from Star Wars.
Home of the Underdogs considers Ninja Rabbits to be horrendous due to bad controls, very easy gameplay, drab background palletes, and slow animations.
The game's plot and gameplay is as follows: It is the last week of summer vacation, Phineas and Ferb waste no time as they create, travel and explore in a quest to find hidden treasures to fill out their Museum of Cool.
If the Sysop registers the game, s/he will then have almost unlimited control over the game's appearance and gameplay.
Papers published by the Columbia Business School indicate both American and Japanese children prefer the actual gameplay of a game over special audio or visual effects.
Short Order, features gameplay similar to that of Atari's arcade game, Touch Me, and Milton Bradley's electronic memory game, Simon, where the player must build a hamburger in which the customer requests by remembering the order of ingredients that the customer puts out.
Several gameplay videos have been uploaded to YouTube showing the game's progress so far, as well as several screenshots of the game being uploaded to Facebook.
In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen prompt.
The gameplay is accompanied by a frenetic, rhythmically altered version of a phrase from Three Blind Mice, which cycles endlessly.
This sequel, programmed by David Lubar, has similar gameplay, but with a different landscape and increased difficulty.
IGN gave Rotohex an 8/10, calling the game "one of those awesome 'zone out' matching puzzlers" which carries an "unbelievable addictiveness" in its gameplay that is "almost as addictive as Marathon Mode is in Tetris".
The so-called "American" version, free pyramid, adapts well to use in fiction because of its simple rules (i.e., the plot does not have to side-track into complicated gameplay explanation), and has featured prominently in notable Russian films such as The Meeting Place Cannot Be Changed (1979) and The New Adventures of the Elusive Avengers (1968).
Some gameplay elements included, such as the historic missions section, are evident in later Lawrence Holland games including X-Wing.
The game derived gameplay elements off an older title called Qix, which notably didn't have sexual images.
The gameplay is similar in style to the MechWarrior video game series, featuring mechanized combat in bipedal machines called "Planet Runners".
In the fourth season of the PAX version that began airing in 2003, gameplay centered around a 14-department warehouse store (similar to stores like Costco, Sam's Club, and BJ's) instead of a shopping mall.
A silent protagonist may be employed to lend a sense of mystery or uncertainty of identity to the gameplay, or to help the player identify better with them.
Sniping gameplay is in first person scope view, whereas movement and use of all other weapons is in third person view.
A Sega Saturn and PlayStation version was later released, featuring different levels but similar gameplay to the original version.
Gameplay involves controlling a character resembling Zebedee from The Magic Roundabout through a toy factory while avoiding evil toys.
Some worlds incorporate elements of text adventure games, and most contain gameplay references to other popular games of the time, such as Pac-Man and Centipede.
On June 6, a new trailer appeared on GT.TV that featured a full motion video sequence, along with a short snippet of real-time gameplay.