X-Nico

3 unusual facts about Adventure International


Adventure International

The games were written using an in-house adventure creator with text compression and a sophisticated command interpreter running on a BBC Micro and a graphics tool running on an Apricot F1.

Secret Mission (originally called Mission Impossible): Prevent terrorists from destroying a nuclear reactor.

The actual solution to the game was no less macabre, involving zipping oneself into a body bag to be carried out of the country by an evacuation helicopter.


Questprobe

The games were designed by Scott Adams, developed and published by Adventure International and the first was originally released in 1984 for the Atari 800, Apple II, ZX Spectrum, Commodore 16 and Commodore 64 with the sequels being published each following year.


see also

Questprobe

The fourth title in the series was to include the X-Men - this game was partly coded by Scott Adams but never saw the light of day as a published game, as Adventure International became bankrupt during its development in 1985.