On February 6, 2006, Perpetual Entertainment and CBS Media announced that Probert had been employed as an initial design consultant for the first incarnation of the MMOG Star Trek Online.
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In 1983, Probert returned to television, working on the pilot episode of Airwolf (1984).
When he presented his idea to Star Trek Art Department staff member Andrew Probert, he was given the go ahead to start designing and drawing the Enterprise-D blueprints.
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Although Star Trek staffers such as Michael Okuda and Andrew Probert served as consultants for the book, it contains statements that were later contradicted.