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According to Virgin Interactive vice president Stephen Clarke-Willson in 1998, the development of Dune II began when Virgin Interactive planned to cancel the production of Cryo Interactive's adventure game Dune, after which he was given the task of figuring out what to do with the Dune license.
It is a port of the PC game titled Hellboy: Dogs of the Night (or sometimes just Hellboy, depending on where it was released), developed by Cryo Studios North America, a subsidiary of Cryo Interactive of France, and released in late 2000 to early 2001.