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He began his career at MicroProse Software, where he was responsible for games such as Kennedy Approach, Gunship, F-15 Strike Eagle II, F-19 Stealth Fighter and F-15 Strike Eagle III, as well as science fiction titles Lightspeed and Hyperspeed.
It added three new scenarios, two from the earlier F-19 Stealth Fighter, North Cape and Central Europe, and a new scenario based on the contemporary Gulf War called Desert Storm.
With the exception of the fictional Nightingale helicopter, Airborne aircraft carriers and both Monogram and Testors versions of the F-19 Stealth Fighter model kits, all were based on real aircraft.