Eve Online is different from MMOGs such as World of Warcraft, Guild Wars, and EverQuest II because the player characters do not gain experience points through actions or by completing tasks.
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The game's developer CCP Games continuously adds expansions free of charge that change game mechanics and add features.
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As each skill level takes over five times longer than the previous (a geometric progression) while the bonus it provides almost always scales linearly (e.g. 5% bonus to something per level, with level 3 providing a 15% bonus, etc.), a new player has the option to either acquire acceptable skills in many fields, or perfect skills in a relative few.
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