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Iikka Keränen, author of several Doom WADs and later Quake mods, was hired by Ion Storm to create levels for Anachronox and Daikatana, and by Looking Glass Studios to create levels for Thief II: The Metal Age.
In September 1994, Looking Glass Technologies employee Seamus Blackley told Computer Gaming World that he wanted to create a combat-based sequel to Flight Unlimited, whose development he was directing at the time.