X-Nico

unusual facts about graphics accelerator



Volume rendering

In earlier years, dedicated 3D texture mapping systems were used on graphics systems such as Silicon Graphics InfiniteReality, HP Visualize FX graphics accelerator, and others.


see also

Chong Moon Lee

An engineer at his company, Hyung Hwe Huh, developed a graphics accelerator that won over Gateway, a new client that would mark the start of a rapid expansion.

Jez San

San helped develop the first 3D graphics accelerator known as the Super FX chip that made Star Fox (released as Starwing in Europe) possible on the Super NES.