3D computer graphics | Silicon Graphics | 2D computer graphics | Asynchronous Transfer Mode | Portable Network Graphics | Enhanced Graphics Adapter | Color Graphics Adapter | Slave Labor Graphics | computer graphics | Vector graphics | Mentor Graphics | Sprite (computer graphics) | Video Graphics Array | Mode 1 | Mambo Graphics | Elan Graphics | Computer graphics | Switched-mode power supply | Raster graphics | Narrative mode | Mode Records | Line Mode Browser | Graphics Device Interface | asynchronous transfer mode | Unreal mode | Tempo and Mode in Evolution | Starblaze Graphics | raster graphics | Normal mode | Musée de la mode et du textile |
Mode X is an alternative video graphics display mode of the IBM VGA graphics hardware that was popularized by Michael Abrash, first published in July 1991 in Dr. Dobb's Journal, republished in chapters 47-49 of Abrash's Graphics Programming Black Book (now freely available online).
However, a number of circumstances (the delay in introducing the 64K model, poor colour support with a maximum of 4 colours displayable in "graphics mode" and only 2 colours in the highest 256 × 192 pixel mode, the late introduction of the external disk unit and of the supporting OS9-based software) caused the company to lose market share.