The game features upscaled graphics and co-op online gameplay, but it does not include the extra modes from console releases.
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Seam carving (also known as image retargeting, content-aware image resizing, content-aware scaling, liquid resizing, or liquid rescaling), is an algorithm for image resizing, developed by Shai Avidan, of Mitsubishi Electric Research Laboratories (MERL), and Ariel Shamir, of the Interdisciplinary Center and MERL.
Image scaling routines such as linear interpolation, bilinear interpolation, or cubic interpolation can for example be performed when increasing the size of images, this involves either subsampling (reducing or shrinking an image) or zooming (enlarging an image).