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4 unusual facts about Online identity


Internet identity

Online identity - personal self-concept as it relates to the Internet (cf.

Online identity

Eric Schmidt, CEO of Google, has stated that the Google+ social network is intended to be exactly such an identity system.

Dorian Wiszniewski and Richard Coyne in their contribution to the book Building Virtual Communities explore online identity, with emphasis on the concept of "masking" identity.

Recently, a user of a massively multiplayer online game called Everquest, which is owned by Sony Online Entertainment, Inc., attempted to sell his Everquest identity on eBay.



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