X-Nico

unusual facts about First-person shooter


Chill'em All

"No Heaven" was also used in a trailer for the First-person shooter/Role-playing game Borderlands, in addition to playing over the game's end credits.


3-Demon

Ironically Wolfenstein 3D, a title widely thought to have later popularized the first-person shooter genre, featured a secret level based on Pac-Man and early in its development designer Tom Hall had suggested a name along the lines of "3-Demon" before id Software decided to do a semi-remake of the once popular Apple II game Castle Wolfenstein.

ARQuake

Created in the Wearable Computer Lab at the University of South Australia, ARQuake provides a first-person shooter that allows the user to run around in the real world whilst playing a game in the computer generated world.

Dust 514

Dust 514 (stylized as EVE: DUST 514) is a free-to-play first-person shooter developed by CCP Games for the PlayStation 3.

Final Doom

Final Doom is a first-person shooter video game that uses the game engine, items and characters from Doom II: Hell on Earth and was released in 1996 and distributed as an official id Software product.

GeForce 256

Initially, it was only somewhat beneficial in certain situations in a few OpenGL-based 3D first-person shooter titles, most notably Quake III Arena.

OGPlanet

On February 16, 2012, OGPlanet announced that it will be publishing Tactical Intervention, a new first-person shooter from the co-creator of Counter-Strike, Minh Le.

Palle Torsson

Using the graphic engine of existing video games such as Doom, Duke Nukem 3D, Quake and Half-Life they transformed the museum architecture into violent first-person shooter games where the museum visitor could wander around inside a virtual version of the museum killing and blowing up master pieces.

Paul Marino

Using Valve Corporation's first-person shooter Half-Life 2, he created I'm Still Seeing Breen, a 2005 music video set to Breaking Benjamin's song "So Cold".

Pulp noir

Recently, some video games, such as the Max Payne third-person shooter series, have been portrayed in a film noir style, using heavy, gritty, dirty urban themes.

Rare Ltd.

Rare gained more international recognition with the release of GoldenEye 007, a Nintendo 64 first-person shooter based on the film GoldenEye that is often credited for having revolutionized the genre.

Rockstar Games

In October 2011, Rockstar creative vice president Dan Houser told Famitsu that Rockstar is intentionally avoiding developing in the first-person shooter genre.

Shattered Horizon

Shattered Horizon is a first-person shooter where players fight in zero gravity surrounded by the broken remains of Earth's orbital infrastructure and billions of tons of rocky debris thrown into orbit by a huge explosion on the Moon.

Sniper Elite

Sniping gameplay is in first person scope view, whereas movement and use of all other weapons is in third person view.

The History Channel: Battle for the Pacific

The History Channel: Battle for the Pacific is a historical first-person shooter video game developed by Magic Wand Productions with Kynogon's AI middleware Kynapse, and released on November 30, 2007 by Activision and the History Channel for Microsoft Windows, PlayStation 2, PlayStation 3, Wii and Xbox 360.

The Shadow over Innsmouth

Innsmouth no Yakata was a 1995 3D first-person shooter video game for the Virtual Boy, released in Japan based on Chiaki J. Konaka's 1992 television series Insmus wo Oou Kage.

Third person

Third-person shooter, a genre of 3D video games in which the onscreen character is seen at a distance from one or more possible angles

Warmonger: Operation Downtown Destruction

Warmonger: Operation Downtown Destruction is a first-person shooter video game developed by NetDevil that uses the Nvidia PhysX engine.

Windows 8.1

It was also found that changes to screen resolution handling on 8.1 resulted in mouse input lag in certain video games that do not use the DirectInput API's—particularly first-person shooter games, including Deus Ex: Human Revolution, Hitman: Absolution, and Metro 2033.

Yasuhiro Nightow

Nightow also created the characters and story for the Sega/Red Entertainment anime and third-person shooter video game series Gungrave.


see also

Backtrack

Back Track, a 1998 first-person shooter for the Game Boy Advance

Benjamin Joffe

Among his investments are Cmune, an online gaming company based in China and makers of Uberstrike, a popular first-person shooter with over 10 million players; Gengo (formerly MyGengo) a "Mechanical Turk for translations".

Coded Arms: Assault

Coded Arms: Assault was a first-person shooter for the PlayStation 3 which was being developed by Konami.

Cryostasis

Cryostasis: Sleep of Reason - An action and horror first-person shooter video game.

D3D

Duke Nukem 3D or Duke3d, a first person shooter video game from 1996

Deathmatch

An early example of a deathmatch mode in a first-person shooter was Taito's 1992 video game Gun Buster.

Dmitry Glukhovsky

A first person shooter video game Metro 2033, developed by 4A Games and published by THQ was released worldwide in March 2010 for PC and Xbox 360 platforms.

Metro 2033 is a first-person shooter video game, based on the novel Metro 2033 by Russian author Dmitry Glukhovsky.

Finest hour

Call of Duty: Finest Hour, first-person shooter for the Xbox, PlayStation 2 and GameCube by Spark Unlimited

First to Fight

Close Combat: First to Fight, a Squad-based military first-person shooter game created by Destineer Studios

Free look

An early primitive example was in Taito's 1992 first-person shooter arcade game Gun Buster, which featured a unique control scheme where the player moves using an eight-direction joystick and takes aim using a mounted positional light gun.

Gearbox Software

These projects included their first non-first-person shooter, Tony Hawk's Pro Skater 3, and Halo: Combat Evolved, forging new publisher relationships with Activision and Microsoft Game Studios respectively.

GIBS

Gib, a term in first person shooter games for bits of a character left after a kill

Gmod

Garry's Mod, a "sandbox" modification for the first-person shooter video game Half-Life 2

Gunfighter II: Revenge of Jesse James

Gunfighter II: Revenge of Jesse James is a First-Person Shooter video game developed by Rebellion Developments and published by Ubisoft for the PlayStation 2.

MOTS

Star Wars Jedi Knight: Mysteries of the Sith, an expansion pack for the first-person shooter Star Wars Jedi Knight: Dark Forces II

Q3A

Quake III Arena, a first-person shooter video game developed by id Software

RA3

Rocket Arena 3, an unofficial game modification for first-person shooter Quake III: Arena

Richard Rouse III

This eventually led to the creation of his own company, Paranoid Productions, which produced two Macintosh games, the story-centric fantasy RPG Odyssey: The Legend of Nemesis and the military first-person shooter and strategy hybrid Damage Incorporated.