Third-person shooter, a genre of 3D video games in which the onscreen character is seen at a distance from one or more possible angles
Model (person) | model (person) | first-person shooter | Mononymous person | First-person narrative | Grammatical person | Shooter Jennings | Shooter | first person | Very Important Person | Shooter (2007 film) | shooter | third person | Non-resident Indian and Person of Indian Origin | Non-resident Indian and person of Indian origin | The Young Person's Guide to the Orchestra | The Good Person of Szechwan | shooter game | Person of color | Marilyn Manson (person) | Jim Shooter | Young Person's Guide to the Orchestra | Serial Shooter | Missing person | first-person narrative | Fan (person) | fan (person) | Eric Person | Very Important Person (person) | Vagabond (person) |
Ironically Wolfenstein 3D, a title widely thought to have later popularized the first-person shooter genre, featured a secret level based on Pac-Man and early in its development designer Tom Hall had suggested a name along the lines of "3-Demon" before id Software decided to do a semi-remake of the once popular Apple II game Castle Wolfenstein.
Created in the Wearable Computer Lab at the University of South Australia, ARQuake provides a first-person shooter that allows the user to run around in the real world whilst playing a game in the computer generated world.
"No Heaven" was also used in a trailer for the First-person shooter/Role-playing game Borderlands, in addition to playing over the game's end credits.
Dust 514 (stylized as EVE: DUST 514) is a free-to-play first-person shooter developed by CCP Games for the PlayStation 3.
Final Doom is a first-person shooter video game that uses the game engine, items and characters from Doom II: Hell on Earth and was released in 1996 and distributed as an official id Software product.
Initially, it was only somewhat beneficial in certain situations in a few OpenGL-based 3D first-person shooter titles, most notably Quake III Arena.
On February 16, 2012, OGPlanet announced that it will be publishing Tactical Intervention, a new first-person shooter from the co-creator of Counter-Strike, Minh Le.
Using the graphic engine of existing video games such as Doom, Duke Nukem 3D, Quake and Half-Life they transformed the museum architecture into violent first-person shooter games where the museum visitor could wander around inside a virtual version of the museum killing and blowing up master pieces.
Using Valve Corporation's first-person shooter Half-Life 2, he created I'm Still Seeing Breen, a 2005 music video set to Breaking Benjamin's song "So Cold".
Recently, some video games, such as the Max Payne third-person shooter series, have been portrayed in a film noir style, using heavy, gritty, dirty urban themes.
Rare gained more international recognition with the release of GoldenEye 007, a Nintendo 64 first-person shooter based on the film GoldenEye that is often credited for having revolutionized the genre.
In October 2011, Rockstar creative vice president Dan Houser told Famitsu that Rockstar is intentionally avoiding developing in the first-person shooter genre.
Shattered Horizon is a first-person shooter where players fight in zero gravity surrounded by the broken remains of Earth's orbital infrastructure and billions of tons of rocky debris thrown into orbit by a huge explosion on the Moon.
Sniping gameplay is in first person scope view, whereas movement and use of all other weapons is in third person view.
The History Channel: Battle for the Pacific is a historical first-person shooter video game developed by Magic Wand Productions with Kynogon's AI middleware Kynapse, and released on November 30, 2007 by Activision and the History Channel for Microsoft Windows, PlayStation 2, PlayStation 3, Wii and Xbox 360.
Innsmouth no Yakata was a 1995 3D first-person shooter video game for the Virtual Boy, released in Japan based on Chiaki J. Konaka's 1992 television series Insmus wo Oou Kage.
Warmonger: Operation Downtown Destruction is a first-person shooter video game developed by NetDevil that uses the Nvidia PhysX engine.
It was also found that changes to screen resolution handling on 8.1 resulted in mouse input lag in certain video games that do not use the DirectInput API's—particularly first-person shooter games, including Deus Ex: Human Revolution, Hitman: Absolution, and Metro 2033.
Nightow also created the characters and story for the Sega/Red Entertainment anime and third-person shooter video game series Gungrave.
Future Cop: LAPD, a 1998 third-person shooter published and developed by Electronic Arts
Scivelation (previously known as Salvation) is a third-person shooter being developed by Ukrainian developer Black Wing Foundation for Microsoft Windows, Xbox One and PlayStation 4.
Tex Atomic's Big Bot Battles is a third person shooter for the PC developed by Monolith Productions and published by RealNetworks.