X-Nico

unusual facts about game designer



Absolute Entertainment

After leaving his position as a video game developer and designer at Activision, Garry Kitchen founded the company in 1986 with his brother Dan Kitchen, along with David Crane, Alex Demeo, John Van Ryzin.

Arcosanti

Over six years in the making, the (2013) feature length documentary film on the life of Paolo Soleri and the birth of Arcosanti, The Vision Of Paolo Soleri: Prophet In The Desert (2012) features on-camera interviews with journalist Morley Safer, Will Wright, architectural critic Paul Goldberger, Catherine Hardwicke, Will Bruder, Jean-Michel Cousteau, architect Steven Holl, and Eric Lloyd Wright.

Bards and Sages

The company was founded in 2002 by horror writer and game designer Julie Ann Dawson.

Birthright Campaign Setting

The Birthright Campaign Setting was designed by Rich Baker and Colin McComb.

CanGames

In the early years the show included seminars and featured guests from the gaming industry, including such as Frank Chadwick of GDW, Jim Dunnigan of SPI, Gary Gygax of TSR and John Hill of Avalon Hill.

Choo-Choo Soul

Choo Choo Soul began as a collaboration between video game developer Greg Johnson, recording engineer and sound designer Burke Trieschmann, and vocalist Genevieve Goings during dialogue recordings for ToeJam & Earl III: Mission to Earth, the first Xbox installment of the ToeJam & Earl video game franchise.

Chris Taylor

Chris Taylor (game designer), game designer, best known for Total Annihilation and Dungeon Siege, not to be confused with Christopher Taylor who designed Fallout

City of the Spider Queen

The book was published in 2002, and was written by James Wyatt, with cover art by Todd Lockwood and interior art by Scott Fischer, Rebecca Guay, Vince Locke, Raven Mimura, Puddnhead, Christopher Shy, Ben Templesmith, and Sam Wood.

Collingwood College, Surrey

Adam Powell and Donna Williams, founders of the online virtual pet site, Neopets

Computer Gaming World

Early bi-monthly issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings (SSI), Dan Bunten (Ozark Software), and Chris Crawford.

Dragons of Desolation

DL4 Dragons of Desolation was written by Tracy Hickman and Michael Dobson with Harold Johnson and Bruce Nesmith, with a cover painted by Keith Parkinson and interior illustrations by Larry Elmore and Jeff Butler, and was published by TSR in 1984 as a thirty-two page booklet with an outer folder and a large map.

Ed Stark

Ed Stark was on the SCRAMJET team, led by Richard Baker, and including Matthew Sernett, Michele Carter, Stacy Longstreet, and Chris Perkins; this team updated the setting and cosmology of D&D as the fourth edition was being developed.

Fading Suns

Fading Suns was written by Andrew Greenberg and Bill Bridges, known for having been involved with the original Vampire: The Masquerade and Werewolf: The Apocalypse role-playing games which were published by White Wolf Publishing.

Fred Haslam

Fred Haslam is a game designer and the son of writer Gerald Haslam.

Gregory Fulton

Gregory Fulton is an American computer game designer best known for his work on the Heroes of Might and Magic series.

Heike Kubasch

Heike Kubasch was one of the original principles of Iron Crown Enterprises, along with Pete Fenlon, S. Coleman Charlton, Richard H. Britton, Terry K. Amthor, Bruce Shelley, Bruce Neidlinger, Kurt Fischer, and Olivia Fenlon.

Indie Game Jam

Numerous well known indie developers and other game industry figures have participated, including Jonathan Blow, Doug Church, Chaim Gingold, Justin Hall, Chris Hecker, Austin Grossman, Marc LeBlanc, and Randy Smith.

Inverse parser

A few years later, it was independently developed by Chris Crawford, a game designer, for his game, Trust & Betrayal: The Legacy of Siboot, but the implementation was different enough not to infringe on the patent.

Jerry Holkins

Holkins and Krahulik had the opportunity to play the new release of Dungeons & Dragons Fourth Edition in Seattle for a day with Chris Perkins from Wizards of the Coast, Scott Kurtz of PvP, and Wil Wheaton.

Jon Pickens

Jon Pickens is a game designer and editor who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.

Jonathan Tweet

Jonathan Tweet is a game designer who has been involved in the development of the role-playing games Ars Magica, Everway, Over the Edge, Talislanta and the third edition of Dungeons & Dragons, as well as the Collectible Miniatures Game Dreamblade.

Matthew Sernett

Matt Sernett was on the SCRAMJET team, led by Richard Baker, and including Ed Stark, Michele Carter, Stacy Longstreet, and Chris Perkins; this team updated the setting and cosmology of D&D as the fourth edition was being developed.

Michele Carter

Michele Carter was on the SCRAMJET team, led by Richard Baker, and including Matthew Sernett, Ed Stark, Stacy Longstreet, and Chris Perkins; this team updated the setting and cosmology of D&D as the fourth edition was being developed.

Mysterious Stranger

In addition, scattered throughout the book are clues to Blaine's $100,000 Challenge, an armchair treasure hunt of visual ciphers and logic deduction devised by game designer Cliff Johnson, creator of The Fool's Errand.

Nikita Mikros

Writing credits include "Using Software Prototypes In Game Design" an article that appeared in the book Game Design Workshop by Tracy Fullerton and Chris Swain.

Panzerfaust Magazine

The magazine published articles by notable industry figures such as Jerry Pournelle, Gary Gygax, Lou Zocchi, Mike Carr, Jack Scruby, and Dave Arneson.

Persistent browser-based game

Games relying on client-side technology are rarer due to the security aspects that must be dealt with when reading and writing from a user's local file system - the web browser doesn't want web pages to be able to destroy the user's computer, and the game designer doesn't want the game files stored in an easily-accessed place where the user can edit them.

Questprobe

The fourth title in the series was to include the X-Men - this game was partly coded by Scott Adams but never saw the light of day as a published game, as Adventure International became bankrupt during its development in 1985.

The games were designed by Scott Adams, developed and published by Adventure International and the first was originally released in 1984 for the Atari 800, Apple II, ZX Spectrum, Commodore 16 and Commodore 64 with the sequels being published each following year.

Realms of the Elves

Realms of the Elves is an anthology of seven short stories written by Richard Lee Byers, Philip Athans, Lisa Smedman, Erik Scott de Bie, R.A. Salvatore, Ed Greenwood, and Richard Baker.

Stacy Longstreet

Stacy Longstreet was on the SCRAMJET team, led by Richard Baker, and including Matthew Sernett, Ed Stark, Michele Carter, and Chris Perkins; this team updated the setting and cosmology of D&D as the fourth edition was being developed.

The Isle of Dread

The Isle of Dread was developed by Paul Reiche III, and edited by Jon Pickens with assistance from Harold Johnson, Patrick L. Price, Edward G. Sollers, Steve Sullivan, and David Cook.

The Nobles

The Nobles is a series of novels by David Cook, Victor Milan, Mark Anthony, Brian Thomsen, Paul Kidd, and Lynn Abbey, set in the Forgotten Realms campaign setting.

Tom Clancy's SSN

SSN is also the title of a board wargame published by Game Designer's Workshop in 1975, and was the first attempt at a serious modern submarine and anti-submarine warfare simulation game published for the entertainment market.

Vicious Cycle Software

Vicious Cycle was founded in 2000 by Eric Peterson, Dave Ellis, Marc Racine and Wayne Harvey after layoffs at the local MicroProse development studio (then a Hasbro Interactive studio) forced several game developers into finding other work.

World Tour Golf

Evan Robinson worked on the game and graphics code (which was adapted from code written by Dan Silva for an internal EA editor named Prism, which eventually became Deluxe Paint) for WTG, while Nicky Robinson created the editor and Paul Reiche acted as game designer and artist.


see also

Akira Sakuma

Akira Sakuma (さくま あきら; born on July 29, 1952) is a Japanese video game designer best known as the creator of the Momotaro Dentetsu series.

Armaan Verma

He is best known for his portrayal of a game designer's son in the 2011 mega-budget film Ra.One, starring alongside Shahrukh Khan, Kareena Kapoor and Arjun Rampal.

Ashford, Connecticut

Clay Dreslough (1970-) Game designer and creator of the Baseball Mogul series of products.

Braco

Famous past residents of Braco have included the founder of the Football League William McGregor, computer game designer Chris Sawyer and the artist Christopher John Anderson, otherwise fondly known as squeaky Chris.

Brain Voyage

All of the puzzles were designed by the award-winning board game designer Reiner Knizia.

Brian James

Brian R. James (born 1974), American game designer and software engineer

Carla Meninsky

Carla Meninsky was a video game designer during the early years of the Atari 2600 video game console.

Charles S. Roberts Award

James F. Dunnigan Award, To a Game Designer, Developer, Graphic Artist or Game for outstanding achievement—Ananda Gupta and Jason Matthews, Twilight Struggle (GMT Games LLC)

James F. Dunnigan Award, To a Game Designer, Developer, Graphic Artist or Game for outstanding achievement - Rick Young and Jesse Evans, Europe Engulfed (GMT Games LLC)

James F. Dunnigan Award, To a Game Designer, Developer, Graphic Artist or Game for outstanding achievement—Lee Brimmicombe Wood for Downtown (GMT Games)

Dahlia Lynley-Chivers

:The game was developed by Nikitova Games under the supervision of famous game-designer Jane Jensen and released on February 11, 2011, by I-play.

Farmerama

It was created by Uwe Rosenberg, a popular game designer known for his other farming-themed games Agricola and Bohnanza.

Forbeck

Matt Forbeck (born 1968), American writer and role-playing game designer

Gamesauce

In 2010, the magazine published a widely cited interview with game designer John Romero, in which he apologized for a poorly received advertisement for his game Daikatana.

Gygax

Gary Gygax (1938–2008), an American writer and game designer

Jane Jensen

Jane Jensen (b. January 28, 1963 in Palmerton, Pennsylvania) is the game designer of the popular and critically acclaimed Gabriel Knight adventure games and author of the novels Judgment Day and Dante's Equation.

La Grande, Oregon

Ron Gilbert, a computer game designer, best known for his work on several LucasArts adventure games

Liepa

Peter Liepa, software engineer and former video game designer

LucasArts

The World War II trilogy was created by a team led by Lawrence Holland, a game designer who later founded Totally Games.

Marcel-André Casasola Merkle

Marcel-André Casasola Merkle (10 August 1977, Nuremberg, Bavaria, Germany) is a game designer.

Mark Rein

Mark Rein·Hagen, role-playing, card, video and board game designer

Medieval Mayhem

The game was inspired by Atari's 1980 arcade game Warlords, which was first ported to the Atari 2600 in 1981 by game designer Carla Meninsky.

Metzen

Chris Metzen (born 1974), American artist, author and game designer

Mighty Jill Off

Mighty Jill Off was designed and developed by American video game designer and critic Anna Anthropy, also known as Auntie Pixelante, in 2008.

MiniMonos

Clark-Reynolds worked with noted interactive media producer Deborah Todd and game designer Noah Falstein to create MiniMonos.

Mr. Nintendo

Shigeru Miyamoto, Japanese video game designer known for his work with Nintendo

Nofi

Albert Nofi (born 1944), American historian and game designer

Origins Game Fair

In a nod to Baltimore's position as the home of Avalon Hill and the birthplace of the commercial wargame hobby, Don Greenwood, a game designer with Avalon Hill and founder of the convention, suggested calling the show "Origins".

Pokémon: The Electric Tale of Pikachu

Shigeru / Gary Oak - His name in the Japanese version (Shigeru) is named after famed video game designer Shigeru Miyamoto.

Roßdorf

Klaus Teuber (born 1952), inventor of The Settlers of Catan; probably the best known German board game designer

Sandy Petersen

There, he has worked as a game designer on several of their Age of Empires titles, including Rise of Rome, Age of Kings, and The Conquerors.

Sean Punch

He was assisted by David L. Pulver, another Canadian and veteran role-playing game designer.

Shane Lacy Hensley

Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona.

Sharon, Wisconsin

Frank Mentzer, An American fantasy author and game designer best known for his work on early materials for Dungeons & Dragons, currently lives in Sharon.

Sissyfight 2000

Sissyfight 2000 (stylised as SiSSYFiGHT 2000) was a turn-based strategy online game developed by the Word online magazine staff, including executive producer Marisa Bowe, producer Naomi Clark, lead programmer Ranjit Bhatnagar, and art director Yoshi Sodeoka, with game designer Eric Zimmerman.

Stephanie Shaver

In St. Louis, she had worked as a game designer for Simutronics, serving as lead designer on Hero's Journey and contributing to DragonRealms.

Sterling Hershey

Sterling Hershey is a full-time architect and freelance game designer, who has worked on two different incarnations of the Star Wars role-playing game for both West End Games and Wizards of the Coast and also on the Star Wars Miniatures game.

Super Dash Novel Rookie of the Year Award

The selection committee for the first five years consisted of science fiction and fantasy author Motoko Arai, anime director, screenwriter, and producer Ryōsuke Takahashi, video game designer Yūji Horii, and Akutagawa Prize-winning author Kazushige Abe.

The Complete TurtleTrader: How 23 Novice Investors Became Overnight Millionaires

Although each of the 1,000 applicants went through a rigorous application process designed to test their intelligence, ability to manage risk, and mathematical skills, the makeup of the chosen Turtles differed greatly; they included a Czechoslovakian-born blackjack master, a Dungeons and Dragons game designer, an evangelical accountant, a Harvard MBA, a U.S. Air Force pilot, and a former pianist.

Tobal No. 1

The game's mechanics were designed with the aid of fighter game designer Seiichi Ishii, while all the characters were designed by Akira Toriyama of Dragon Ball fame.

Tom Lehmann

Thomas Lehmann, economist, programmer, boardgame publisher, game designer, and technical writer

Tommy Yune

Yune first began in comics with the 1992 cult anthropomorphic series Buster the Amazing Bear and joined Jim Lee at Wildstorm Productions after a number of years as a video game designer.

VideoWriter

Although the VideoWRITER has the capability to accept program disks, none were ever sold, although game designer Bob Harris designed several entertaining apps, such as an acrostic solver.

Whiting, Indiana

Patrick Lucien Price - video game designer and editor; worked on Dungeons & Dragons game.

WoW: Emergent Media Phenomenon

Among the participating artists were game designer Chris Metzen, Aram Bartholl, Jorg Dubin, UC Irvine professor Antoinette LaFarge, Eddo Stern; Tale of Tales developers Auriea Harvey and Michaël Samyn, and Chinese photographer Zeng Han.

ZenGems

Former LucasArts game designer Hal Barwood known for several Star Wars and Indiana Jones titles of the early to mid 1990's designed several of the levels of ZenGems.